Post by perseus on Jul 7, 2012 23:09:57 GMT -6
Perseus Impetus
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GENERAL INFORMATION
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FULL NAME:
Charms
[li]Accio - Summons a specified object from vast distances away. The spell name is called, followed by the name of the specific item you wish to have transported to you. "Accio Right Shoe" will summon your right shoe, wherever it might be hiding. If pointed at a specific object nearer the user, the simple spell, "Accio" can be used to forcibly pull the object towards the caster. Can only pull forth small objects and small animals. People cannot be summoned.
[/li][li]Aguaminti - Summons a jet of water from the tip of a wand.
[/li][li]Alarte Ascendare - Upon usage of this spell, the object or person (which can indeed be quite large) will be forcibly shot into the air with great force, landing with a painful thud.
[/li][li]Alohamora - A spell which can be used to unlock locks. Cannot unlock a lock that is bewitched to counteract this specific spell. This specific spell can, however, overpower the spell, "Colloportus".
[/li][li]Aparecium - Turns ink invisible. Casting this spell will reveal any ink hidden through this spells usage.
[/li][li]Apparition - A wandless, incantationless spell used to teleport the user over great distances. The further away the intended destination, the more likely this spell is to fail in some way. When using, one must remember: Destination, Determination and Deliberation.
[/li][li]Aresto Momentum - Used to slow down people or objects. Can be used on the caster him or herself. Can also be used on multiple targets at once. Possible to turn fatal falls to nothing more than a small thunk on the rump.
[/li][li]Colloportus - Locks a door, rendering it unable to be opened by Muggle means. Can, however, be opened by magical means.
[/li][li]Depulso - A banishing charm used to send objects or people to a specific area.
[/li][li]Expoimise - Forces two objects together like blue.
[/li][li]Expecto Patromun - Conjures a Patronus to protect against evil dieties such as a Dementor. Can also send messages.
[/li][li]Expelliarmus - Knocks an opponents wand out of their hand. If enough energy is put into the spell, it can hurl the intended target backward.
[/li][li]Featherweight Charm - A simple, nameless charm to drastically reduce the weight of an inanimate object.
[/li][li]Ferula - Instantly creates (a) bandage(s) (and or) (a) splint(s).
[/li][li]Fumos - Conjures up a thick mass of gray smoke.
[/li][li]Homorphous - Forces an Animagi to assume their human form.
[/li][li]Incarcerous - Ties someone with thick, heavy rope sprang forth from the tip of the wand.
[/li][li]Incendio - Creates fire.
[/li][li]Locomotor - Used with a specific item (Locomotor, Shoe!) causes the specified item to float in the air, controlled by the caster.
[/li][li]Lumos - Creates a ball of light at the end of the casters wand, lighting up dark areas.
[/li][li]Lumos Duo - Creates an intense beam of light that can be used to lock around objects, producing revolving beams of light in various areas. It can solidify hinkypunks and force ghouls to retreat.
[/li][li]Lumos Solem - Creates an intense ray of light as bright as the sun.
[/li][li]Lumos Maxima - Shoots a ball of light towards a specific target, if the wand is swung. The ball of light stays where it was slung until dismissed.
[/li][li]Obliviate - Used to wipe the memory of a specific event. If powerful enough, can wipe long-term memories. Aside from speech, of course.
[/li][li]Piertotum Locomotor - Brings statues and suits of armor to life, forcing them to do the casters bidding.
[/li][li]Protego - Causes jinxes to rebound off the caster of this spell and send back to the original caster.
[/li][li]Refilling Charm - Refills whatever was originally in a container, such as a goblet or empty fountain.
[/li][li]Secturnsempra - Causes large gashes on the victim, as thought they were slashes by a sword.
[/li][li]Serpensortia - Conjures a large snake from the tip of the users wand with the intention to attack foes.
[/li][li]Waddiwasi - Shoots large objects straight into the air.
Transfiguration
[/li][li]Aviforis - Turns inanimate objects into birds reflecte upon by the objects size.
[/li][li]Draconiferus - Turns statues of dragons into real dragons.
[/li][li]Duro - Turns the intended target into stone.
Counterspells / Countercurses
[/li][li]Finite - Negates a spell or spells.
[/li][li]Nox - Negates the effect of any "Lumos" charm.
[/li][li]Partis Temporus - Creates a gap through a magical barrier.
Curses / Jinxes / Hexes
[/li][li]Avada Kedavra - A curse used to kill the victim. One of the Unforgivible Spells.
[/li][li]Flagrante - Causes any object to seer through flesh when touched.
[/li][li]Furnunuculus - Covers the intended target in boils.
[/li][li]Fur Spell - Covers the target in vast amounts of fur.
[/li][li]Impedimentia - Stops, halts, knocks back, pushes, stuns and/or lifts a person off the ground, halting their progress towards a specific place or person, most typically the caster.
[/li][li]Imperio - One of the Three Unforgivible Curses. Causes the victim to fall prey completely and utterly to the will of the caster. Its' resistance can be learned.
[/li][li]Knee Reversal - Causes a persons knees to shift to the opposite side of their legs.
[/li][li]Langlock - Glues a persons tongue to their roof of their mouth, stopping them from talking coherently.
[/li][li]Levicorpus - Hangs a target upside down from their ankles.
[/li][li]Petrificus Totalus - A full-body bind charm. Makes the victims body a bull blue color, while binding their legs and hands straight and stiff. Their entire body is immobile aside from their eyes, while they remain awake. Takes a long while to wear off.
[/li][li]Reducto - Breaks objects. In specific cases, it can even disintegrate them.
[/li][li]Relashio - Causes the victim to drop whatever they are holding on either hand.
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APPEARANCE
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HAIR:
PERSONALITY
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PATRONUS:
[/ul]DEMENTOR:
[/ul] STRENGTHS:
[/ul]GENERAL PERSONALITY:
THE HISTORY
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NATIONALITY:
[/ul]FAMILY RELATIONS:
THE REAL YOU
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NAME/ALIAS:
The students complied - they rose from this thick wooden desks and stood as he asked them to do. In an instant, Perseus had his own wand drawn. Without a seconds notice, he blurted forcefully, with a flick of his wrist, Expelliarmus![/color] pointing the wand at the most smug-looking bastard in the room. His blone hair, his blue eyes, his lax expression all turned horrid shades of what they were a moment ago as his wand flew straight from his hand, into the air, and back to the floor. The class was simply stunned - they stared back at Perseus, awestruck and afraid. His glare told the student it'd be in his best interest to pick that wand up now. Welcome. he repeated, almost evily. Deviously. Deliciously evilly, deliciously deviously. Welcome to my class where you shall learn to defend yourself against all forms of Magic. Charms, Transfiguation, Curses Hexes and Jinxes shall all be thoroughly reviewed. Bookwork is to be expected. Homework is to be dreaded. Fear and respect shall be instilled. I shall whip you all right into proper shape! Now! Onto the first Lesson! Grab your, "Guide to Magical Creatures" and open to page one! he announced.[/QUOTE]
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